Digital Learning Designer Level 5

Learn to create high quality digital learning activities.

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Apprenticeship overview

Apprenticeships allow individuals to gain practical skills and knowledge while working in real jobs, setting a strong foundation for their careers in the tech sector. Apprenticeships are open to school leavers or existing employees within an organisation. In order to undertake an Apprenticeship you must be supported by an Employer.

  • 30 months
  • Virtual
  • 6 to 8 hours / week

Why study Digital Design?

This occupation is found in organisations of any size or sector where there is either an internal need, or where digital learning services are part of their business outputs. Typical organisations include, but are not limited to, formal education providers, public sector organisations, private training providers, in-house and specialist digital learning design studios and private companies, for example retail and telecommunications.

Digital learning designers are experts in adult learning and have specialist skills in educational technologies. They design and develop a range of products and initiatives, such as online courses, interactive multimedia, and virtual simulations, to address a wide range of educational and business needs.

This apprenticeship aligns with Association for learning technology ALT for Associate certified member ACMALT.

The key activities that Digital Learning Designer graduates perform include:

  • Responsible for sound and appropriate design for effective learning in specific contexts.
  • Ensure the quality of the digital learning content and configurations.
  • Responsible for data they gather during the design process and must ensure they follow legal and organisational requirements.
Students studying to be a Digital Learning Designer
Career advisor providing career support to a student

Enhance your employability

Linked in Profile review alumni access, networking, and interview opportunities. Development of wider skills via our monthly Newsletter and events. We will provide pastoral support to ensure you are developing all the relevant behaviours such as communication, problem solving, emotional intelligence and growth mindset.

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The ideal candidate will be selected by the employer based on their pre-requisites and screening process.

Apprentices without level 2 English and maths will need to achieve this level prior to taking the End-Point Assessment. For those with an education, health and care plan or a legacy statement, the apprenticeship’s English and maths minimum requirement is Entry Level 3. A British Sign Language (BSL) qualification is an alternative to the English qualification for those whose primary language is BSL.

The tools a student needs are as followed:

  • A working laptop running Windows 10 or more, MacOS or any major distribution of Linux.
  • A working microphone and video camera.
  • A stable internet connection.
  • Chromebooks, tablets and phones are not conducive to undertaking the sessions.


  • Role of the digital learning designer, types of activities and projects they may engage with, and how they relate to other roles within their organisation, and as part of a rapidly evolving professional community.
  • Operational, technical, regulatory, organisational, quality requirements, and evolving requisites such as carbon consciousness, that need to be gathered to inform a digital learning design project or initiative.
  • Project management approaches and how they may be combined with digital learning design and development methodologies to achieve objectives.
  • Information needed to establish learning needs, project requirements, and inform digital learning design processes.
  • Diverse needs, abilities, and motivations of learners and the challenges and opportunities they may encounter in different learning contexts.
  • Concepts and principles that underpin a range of learning theories, such as the differences between pedagogy and andragogy, and how to interpret them to guide the design of learning experiences and the selection and application of technologies for learning.
  • Tools and approaches that can be used to facilitate the application of learning theories and methodologies within collaborative settings, such as design workshops and course templates.
  • Diversity of delivery modes and formats used in different contexts, including self-directed, user generated synchronous, and asynchronous learning, and also formats that combine digital and non-digital features, such as hybrid and blended learning.
  • Digital content and platform types that may be used to facilitate or enhance learning, including learning management systems, interactive modules, videos, podcasts, immersive formats, user generated content and games.
  • Approaches and techniques for articulating aims and objectives in order to generate a learning journey and curriculum conducive to, and in alignment with, measurable outcomes and assessment strategies.
  • Principles of high-quality digital learning design, including accessibility, user interface (UI) / user experience (UX), visual communication, and use of branding and style guides.
  • Constraints and benefits of different types of technologies in order to determine their suitability for facilitating the design, development, or implementation of digital learning experiences and achieving learning objectives.
  • Features, functionality and technical standards associated with different platforms and software used in the design, development, and curation of digital learning experiences, and how these can be combined and configured to optimise user experiences.
  • Measurements and methodologies that can be applied to assure and evaluate the quality and effectiveness of learning products and experiences.
  • Sources of professional guidance, support, frameworks, and communities of practice available to stay up to date and continually develop skills in digital learning design practice.
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  • Development of wider skills.
  • Mental health support.
  • Access to our Alumni community.
  • Support with personal development.
  • Networking events.

Employer Funding

Apprenticeships are funded based on employer Wage Bills. There are two types of employers and funding is based on the employer category you fall under:

A Levy employer with a pay bill of more than £3 million is required to pay the Apprenticeship Levy. Funds can be managed using the Apprenticeship service and spent towards training and assessing Apprentices. The government will apply a 10% top-up to the funds you have in your account.

Maximum funding from the government is capped at £16,000 for the Digital Learning Designer Level 5 Apprenticeship.

What employer category do I fall under?

For non-Levy paying employers, the government will fund 95% of the cost of training an apprentice, with a 5% contribution from the employer.

For an employer with fewer than 50 employees, the government will fund 100% of the cost for Apprentices aged 16-18, or Apprentices aged 19-24 with an education and healthcare need.

Maximum funding from the government is capped at £16,000 for the Digital Learning Designer Level 5 Apprenticeship.

What employer category do I fall under?

Frequently asked questions

Will I get a certificate at the end?

How many hours a week do I need to commit to classes and self-learning?

How is the Apprenticeship delivered?

How long is the Apprenticeship?

Can I do an Apprenticeship without an employer?

Is attendance mandatory?

How can I find an Apprenticeship role?

Have a question?

If you’d like to learn more about our Bootcamps and Apprenticeships, a potential partnership or you have any other questions, please contact us and we’ll get back to you as soon as possible.

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